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antoine jeanselme

backend engineer · cloud & devops

looking for
backend engineering roles
based in
paris, france
experience
4 years in backend & devops
core stack
java · typescript · spring · kotlin · go
infra
kubernetes · terraform · docker · ci/cd · aws · azure
led
recruited & managed 3 developers
speaks
french (native) · english (toefl c1)

notable

about

~ whoami

antoine jeanselme — Backend Engineer

builder by day, boss-fighter by night.

I design and build backend services and the infrastructure that keeps them up: 4 years of Java, TypeScript and Spring, plus Kotlin and Go, shipped with CI/CD, Kubernetes and Terraform.

● open to backend engineering roles

uptime

  • 4 yrsin backend & devops
  • 2M+copies shipped
  • 30k+users served

tinkering on my kubernetes homelab — iac, gitops and cloud-native experiments

  • java
  • typescript
  • spring
  • kotlin
  • python
  • go
  • nest.js
  • fastify
  • postgresql
  • docker
  • kubernetes
  • terraform
  • argo cd
  • ansible
  • jenkins
  • aws
  • azure
  • linux

GitHub activity

fetching contributions…

cat experience.log

  1. backend & cloud infrastructure engineer — shadow studio

    2024 — 2026

    designed the backend architecture and rest apis of a platform that grew to 30,000+ unique users, deployed across cloud and on-premise environments.

    • built a robust, automated, high-availability backend running on docker, linux vms and self-hosted infrastructure
    • industrialised delivery with ci/cd pipelines for java, typescript, kotlin and go services: faster releases, more reliable deploys
    • ran shadow studio as an entrepreneurial project: recruited and managed 3 developers and owned architecture decisions between product and tech
    • administered linux environments, networking and observability tooling to keep services up
    • java
    • typescript
    • kotlin
    • go
    • aws
    • terraform
    • kubernetes
    • docker
  2. backend & devops engineer — parallel studio

    2022 — 2024

    built the delivery pipelines and production infrastructure behind under the waves — 2M+ copies sold.

    • designed ci/cd tools and pipelines (jenkins, docker, azure) in python, go and c#/.net to automate deploys for a team of 30+ developers
    • administered production infrastructure — linux servers, network, storage, cloud and self-hosted backups — with high availability
    • developed and maintained the multiplatform delivery pipelines for the game
    • wrote the technical documentation and runbooks the teams relied on
    • spring
    • python
    • c#
    • .net
    • go
    • azure
    • jenkins
    • docker
  3. fullstack developer — open source & community projects

    2014 — now

    open source around modern infrastructure, authentication and web3, plus a kubernetes homelab to experiment with.

    • a self-hostable sign-in with ethereum auth server (fastify), designed api-first with security in mind
    • a web3 plugin for minecraft (kotlin, nest.js) integrating blockchain services and distributed apis
    • fixes, features and optimisations contributed to better auth, zerobyte and others
    • a kubernetes homelab for automation, infrastructure as code, gitops and cloud-native architectures
    • typescript
    • kotlin
    • kubernetes
    • terraform
    • gitops
    • go
  4. master's in software engineering — pôle léonard de vinci

    2019 — 2024

    backend & developer tools major, paris la défense.

    • lead developer on student teams of 3 to 15
    • organised a week-long online game dev conference: 60 talks, 4,000+ attendees

cat contributions.md

cat why-hire-me.md

I like owning a service end to end: the API, the data model, the pipeline that ships it and the infrastructure that keeps it up. Over 4 years I've designed the backend of a platform that grew to 30,000+ users, and built the delivery pipelines behind Under The Waves, a game that sold 2M+ copies.

It started at 14 with a Minecraft server — Linux, SSH, keeping a machine running for other people — and grew into ShadowAxe, a community I've run for over a decade. Running it as Shadow Studio taught me the other half of the job: recruiting and managing 3 developers, and making architecture calls that balance product and tech.

I write things down (docs and runbooks are part of shipping), I keep learning on my Kubernetes homelab, and I work comfortably in French and English. Off-screen: chess, tennis and the gym.

cat hire.me

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